@book { AnalysingEnglishasaLinguaFrancainVideoGames, title = "Analysing English as a Lingua Franca in Video Games", subtitle = "Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions", author = "Pietro Luigi {Iaia}", year = "2016", publisher = "Peter Lang Verlag", address = "Lausanne, Switzerland", doi = "10.3726/b10377", url = "https://www.peterlang.com/document/1054515" }